A collection of documented work from a contract working with LeapXR to develop a grocery store environment for mobile VR in Unreal Engine 5. Some assets in the scene were already present from previous asset purchases and contract work, photoed assets in the project were made by scratch by me using Maya, Blender, Substance Painter, and Substance Designer. Most of the prepurchased assets were taken back into Substance Painter to have their textures edited to match the art style better.